Manuals
KLANG:app | menu – CONFIG > ROUTING
This manual explains how to route audio inside your KLANG processor and select the audio sync source.
Audio Routing
The audio source is shown on the left. The audio sink is shown in the top line. The white square with an arrow in it indicates that a particular source is connected to a sink.

Route Audio for Immersive Mixing
Select the audio input source on the left and 3Diem on the top to route audio from that source as input channels to the immersive mixing engine.
Choose 3Diem on the left and the audio output on the top to route the immersive mixes to the output format.
1st generation KLANG processors (:vier/:fabrik) can only route consecutive 8 channel blocks. 2nd Generation KLANG processors allow single channel routing.
Format Converter
KLANG processors with multiple audio formats allow direct routing between those audio formats besides immersive mixing. Simply choose the input on the left and the output on top and route audio channels as required.
:vier | Routing options
KLANG:vier only supports single speed sampling rates and has a fixed output routing scheme.
Routing in KLANG:vier is simpler than in KLANG:fabrik with less options. The input to the 3Diem DSP can be chosen from optical and Dante. Also mixed configurations (maching sample rates and sync required) are possible. The outputs of the DSP‘s 3D in-ear engine User 1–4 are in a fixed connection with Headphone outs 1–4 and the analog line level outputs of the SUB-D break-out. The outputs of all 5 users – 10 channels of audio – are also available on Dante channel 1–10. optical inputs are also directly routed to Dante network, e.g. for recording purposes.
KLANG:fabrik – Routing Options

Audio Clock Settings
Choose the audio sync source in CONFIG > ROUTING

Clock Status Indicators:
- Red – No signal detected (deactivated)
- Yellow – Signal present but clock differs
- Green – Signal present and clock is in sync
In case the sample rate is incorrect, change the sample rate of the KLANG processor here:
If your KLANG device has a Dante interface and this is not set as the audio sync source, you need to check these settings:
- In Dante Controller choose the device and configure the desired sampling rate

- Dante Controller > Network View > Clock Status
- Enable Sync to External
- Enable Preferred Master for this device
