Manuals
MIDI MCU Remote Control
With KOS 5.7, KLANG brings back MCU (Mackie Control Universal) support via the MIDI translator. This lets you connect one or more MCU-compatible fader controllers to KLANG:app for tactile, hardware-based control of mixes.
MIDI MCU | Step-by-Step Guide
- Ideal for monitor engineers who want hands-on access to musicians’ mixes from a fader surface
- Supports bi-directional fader control (surface ↔ app)
- Includes Mute / Solo, Channel labels, Bank select, and Snapshot control
A classic MCU unit controls a block of 8 channels. Controllers with more than 8 faders typically expose themselves as multiple MCU devices (e.g., 16 faders = two MCU units), which will appear as separate MIDI devices on your system.
Step 1 | Connect MIDI MCU Device
Make sure your MIDI MCU controller is connected to your device running KLANG:app.
Step 2 | Configure External Control
In KLANG:app go to CONFIG > EXT CTRL

Click in the drop down menu right next to your device and select the MIDI_MCU_5.2.89 (Template).
Step 3 | MIDI Mappings
- Go to
CONFIG > CHANNELS. - Click in the
MAPPINGdropdown and choose the MCU channel that should control this KLANG:app channel, e.g. 1 - Click in the dropdown again and choose
RIPPLE DOWN ALL


Features
MIDI MCU channel faders
Remote control channel gains with a haptic fader oder knob. Motorized faders will follow any fader movement in KLANG:app as well.

Select buttons switch mixes
Easily switch between mixes on a KLANG processor or a cascade of KLANG processors.
Transport section
Play, Rec, Previous, Next will be perform Snapshot commands.
- Play: Recall snapshot
- Record: Take new snapshot
- Fast Forward/Next: Go to next snapshot
- Reverse/Previous: Go to previous snapshot
Channel displays will show channel Names

Bank Select / Move

Bank select will move right / left in blocks of 8 channels. Bank move will move 1 channel left/right accordingly. A white bar below the channel faders in KLANG:app will indicate which channels are remote controlled
Special workflow features…
- Audio button (might be called different depending on controller used) switches to Fader View
- Pan switches to Orbit View
- Master section (click Master then use Rotary Know) will tweak Master Level
- Panorama is NOT mapped to Orbit positions.